Gen | Move | Category | Contest | Power | Accuracy | PP | Range | Description |
IX | Armor Cannon | Special | | 120 | 100% | 5 (max 8) | | The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats. |
IX | Bitter Blade | Physical | | 90 | 100% | 10 (max 16) | | The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target. |
III | Blast Burn | Special | Beautiful | 150 | 90% | 5 (max 8) | | The target is razed by a fiery explosion. The user can't move on the next turn. |
III | Blaze Kick | Physical | Cool | 85 | 90% | 10 (max 16) | | The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn. |
IX | Blazing Torque | Physical | | 80 | 100% | 10 (max 16) | | This move is only used by a Starmobile. It may burn the opponent.* |
V | Blue Flare | Special | Beautiful | 130 | 85% | 5 (max 8) | | The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn. |
VII | Burn Up | Special | | 130 | 100% | 5 (max 8) | | To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. |
IX | Burning Bulwark | Status | | — | —% | 10 (max 16) | | The user’s intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it. |
VIII | Burning Jealousy | Special | | 70 | 100% | 5 (max 8) | | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
I | Ember | Special | Cute | 40 | 100% | 25 (max 40) | | The target is attacked with small flames. This may also leave the target with a burn. |
III | Eruption | Special | Beautiful | 150 | 100% | 5 (max 8) | | The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. |
V | Fiery Dance | Special | Beautiful | 80 | 100% | 10 (max 16) | | Cloaked in flames, the user dances and flaps its wings. This may also boost the user's Sp. Atk stat. |
I | Fire Blast | Special | Beautiful | 110 | 85% | 5 (max 8) | | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
IV | Fire Fang | Physical | Cool | 65 | 95% | 15 (max 24) | | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
VII | Fire Lash | Physical | | 80 | 100% | 15 (max 24) | | The user strikes the target with a burning lash. This also lowers the target's Defense stat. |
V | Fire Pledge | Special | Beautiful | 80 | 100% | 10 (max 16) | | A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. |
I | Fire Punch | Physical | Tough | 75 | 100% | 15 (max 24) | | The target is attacked with a fiery punch. This may also leave the target with a burn. |
I | Fire Spin | Special | Beautiful | 35 | 85% | 15 (max 24) | | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
V | Flame Burst | Special | Beautiful | 70 | 100% | 15 (max 24) | | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
V | Flame Charge | Physical | Cool | 50 | 100% | 20 (max 32) | | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
II | Flame Wheel | Physical | Beautiful | 60 | 100% | 25 (max 40) | | The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. |
I | Flamethrower | Special | Beautiful | 90 | 100% | 15 (max 24) | | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
IV | Flare Blitz | Physical | Cool | 120 | 100% | 15 (max 24) | | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
V | Fusion Flare | Special | Beautiful | 100 | 100% | 5 (max 8) | | The user brings down a giant flame. This move's power is boosted when influenced by an enormous lightning bolt. |
VIII | G-Max Centiferno | Physical | | — | —% | 3 (max 4) | | A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns. |
VIII | G-Max Centiferno | Special | | — | —% | 3 (max 4) | | A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns. |
VIII | G-Max Fireball | Physical | | 160 | —% | 3 (max 4) | | A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities. |
VIII | G-Max Fireball | Special | | 160 | —% | 3 (max 4) | | A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities. |
VIII | G-Max Wildfire | Physical | | — | —% | 3 (max 4) | | A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns. |
VIII | G-Max Wildfire | Special | | — | —% | 3 (max 4) | | A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns. |
V | Heat Crash | Physical | Tough | — | 100% | 10 (max 16) | | The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
III | Heat Wave | Special | Beautiful | 95 | 90% | 10 (max 16) | | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
V | Incinerate | Special | Tough | 60 | 100% | 15 (max 24) | | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
V | Inferno | Special | Beautiful | 100 | 50% | 5 (max 8) | | The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. |
VII | Inferno Overdrive | Physical | | — | —% | 1 (max 1) | | The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. |
VII | Inferno Overdrive | Special | | — | —% | 1 (max 1) | | The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. |
IV | Lava Plume | Special | Tough | 80 | 100% | 15 (max 24) | | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
IV | Magma Storm | Special | Tough | 100 | 75% | 5 (max 8) | | The user traps the target inside a maelstrom of fire that inflicts damage for four to five turns. |
VIII | Max Flare | Physical | | — | —% | 3 (max 4) | | This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. |
VIII | Max Flare | Special | | — | —% | 3 (max 4) | | This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. |
VII | Mind Blown | Special | | 150 | 100% | 5 (max 8) | | The user attacks everything around it by causing its own head to explode. This also damages the user. |
VI | Mystical Fire | Special | Beautiful | 75 | 100% | 10 (max 16) | | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
III | Overheat | Special | Beautiful | 130 | 90% | 5 (max 8) | | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
VIII | Pyro Ball | Physical | | 120 | 90% | 5 (max 8) | | The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn. |
VIII | Raging Fury | Physical | | 120 | 100% | 10 (max 16) | | The user rampages around spewing flames for two to three turns. The user then becomes confused. |
II | Sacred Fire | Physical | Beautiful | 100 | 95% | 5 (max 8) | | The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. |
V | Searing Shot | Special | Cool | 100 | 100% | 5 (max 8) | | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
VII | Shell Trap | Special | | 150 | 100% | 5 (max 8) | | The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon. |
VII | Sizzly Slide | Physical | | 60 | 100% | 20 (max 32) | | The user cloaks itself in fire and charges at the target. This also leaves the target with a burn. |
II | Sunny Day | Status | Beautiful | — | —% | 5 (max 8) | | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
IX | Temper Flare | Physical | | 75 | 100% | 10 (max 16) | | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
IX | Torch Song | Special | | 80 | 100% | 10 (max 16) | | The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat. |
V | V-create | Physical | Cool | 180 | 95% | 5 (max 8) | | The user emits a hot flame from its forehead and hurls itself at the target to inflict damage. This also lowers the user's Defense, Sp. Def, and Speed stats. |
III | Will-O-Wisp | Status | Beautiful | — | 85% | 15 (max 24) | | The user shoots a sinister flame at the target to inflict a burn. |
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left. |